//
// Created by hjie on 23-8-6.
//

#pragma once

#include "./../stun_message.h"
#include "./../../loop_event/loop_event_define.h"

class StunServer;

class MessageProcess
{
public:
    MessageProcess();
    MessageProcess(StunServer * server);
    void ProcessRequest(StunMessage & message, WriteBuffer & buffer);
public:
    LoopEvent * m_loop_event;
    StunServer * m_stun_server;
};
